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DA#39 – You Are Music

How can music and movement become a book?

A book that is linked to music and rhythms becomes the inspiration for  motoric and artistic experiments. Following a shared playlist children move and dance in the various environments and settings, get inspired for personal and collective paintings that will then merge into personal analogical and digital books.


An idea from

Caterina Fabbri – Catia Podeschi, ECEC educators at  the Kindergarten “Gli amici di Ulisse”, Pietracuta – Italy.

In co-design with Zaffiria.


Time

8 activities (40 min each)

Age

4-5 years


Objective

  1. Improving basic motor patterns and coordination.
  2. Enhance communication channels, verbal and non-verbal.
  3. Fostering self-esteem and participation.

#physicalactivity #emotions  #bookcreator #sounds

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DA EN

DA#23 – Audio Experimentation with Watermusic

Is it possible to make your own version of Händel’s water music with water sounds?

Audio puzzles and sound experimentations are suitable for children from the age of 3 and a lot of fun. First, children can search for random sounds in the environment and record them with a simple recording app. While listening, the children can guess together what they hear. At home, parents and children look for special water sounds, create and record them. In kindergarten, children can talk about their experiences with water sounds and listen to Händel’s original “water music”. Inspired by classical music, children can mix live water sounds in the kindergarten with the recording of the classical music. In the end they create their own version of Händel’s masterpiece.


An idea from

JFF-Institut für Medienpädagogik
tested with Inklusives Luise-Kiesselbach-Haus, Munich, Germany


Time

3 activities (30 minutes each)

Age

3-5 years


Objective

  1. Get to know auditory design and expression possibilities.
  2. Implement own ideas in audio and music recordings (e.g., sound stories).
  3. Expand personal skills like auditory perception of the environment and auditory training.

#language #storytelling #sound #environment #art

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DA EN

DA#20 – Creative Land Art

Does nature influence our emotions?

Yes! 

We just have to look for the sounds that involve us in our daily routine and associate them at what each one feels.

In the kindergarten or at home with the families: we listen to the sound that surrounds us and we record the ones that awaken us some emotions. We observe and collect nature elements to build land art. The pictures taken from the land art will be shared in the ClassDojo app.


An idea from

Educators team- AESA– Barreiro/Portugal


Time

5 activities (20 minutes each)

Age

3-5 years


Objective

  1. Identify and describe different sounds of nature.
  2. Use different digital tools to support the pedagogical activities carried out daily and learn to respect safety rules when using them.
  3. Develop aesthetic sense from an artistic composition using different elements of nature.

#nature #art #emotions #photography#sounds#Landart#audiorecorder

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DA EN

DA#18 – Tracks

Can technology help us experience the sounds and characteristics of the urban environment within school walls?

Children will have fun building tracks and vehicles with various materials, to then add sounds, obstacles and populate the track more and more, while playing with their peers. At home with the family, the children will use their phones or tablets to record sounds from the street or take pictures of possible hazards they would like to put on their tracks.  The tracks are then “animated” at school with the audio and video materials that children activate on a device when passing a possible hazard or sound position. At the end, each child will make a video “on the road” using the phone’s camera and the constructed vehicle to record the track from the vehicle’s point of view.


An idea from

Vincenza Rocco – Rosanna Tacchini,  ECEC educators at the Kindergarten “Scuola Materna Parrocchiale di Bolzone”, Bolzone – Italy.

In co-design with Zaffiria.


Time

7 activities (30 – 40 min each)

Age

3-4 years


Objective

  1. Play collaboratively with other children.
  2. Develop problem solving strategies.
  3. Creative and active use of digital.

#nature #urbanspace #movement #sound