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Lecture 2:
The Digital Atelier in the Kindergarten 

E-learning Modules > Module 2 > Lecture 2

How can we concretely apply the digital atelier in the kindergarten with the appropriation of a digital approach that takes into account the peculiarities of the age group? Considering for example the need for the analogue experiences and the need to work on “proximal areas” that allow children to approach and start something new, supporting at the same time the development of “homework” that cultivates the creativity of adults and children alike. Here we would like to propose to you some creative apps and useful links to inspiring experiences that can connect to the digital in a creative way and some activities for you to “experiment”.

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Activity proposal #1
Meet my soft toy

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Activity proposal #2
Shapes and Word Games

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Activity proposal #3
Forest walk

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Lecture 1:
What is the Digital Atelier?

E-learning Modules > Module 2 > Lecture 1

Introduction to the methodology inspired by the 2 great Italian masters, Alberto Manzi and Bruno Munari, starting from the concept of the digital atelier itself, to the approach to the digital and up to how the role of the educator is articulated.

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Lecture 3:
Keeping In Touch: Innovative Experiences from the Pandemic with the digital in the Kindergarten and at Home

E-learning Modules > Module 2 > Lecture 3

The necessity of creating an educational bridge with families became even more urgent during the last 2 years, were families and children were catapulted in a new situation and where the need in the family to understand how to manage technology became even more evident: the need to have educational proposals that can be taken up by parents learning as early as possible to make technology a good shared and constructive game, not just a way of passing the time or, alas, a convenient babysitter for too many moments of the day. The very urgency of the situation of the pandemic though gave also birth to new strategies and practices that educators adopted to approach the digital in Kindergarten and to approach the families, staying in touch. For this module we’ve collected and translated 5 examples of good practices implemented by Italian educators during the first year of the pandemic for you.

Which were the key elements of particular interest?

  • The combination of the analogue and digital, both as tools and strategies to keep a connection with the children and foster their creativity and participation
  • Creation of a link between home and school in order to connect the experiences of children in a meaningful way
  • Creation of a virtual routine / of rituals, which foster participation and sense of belonging to the group
  • Constant dialogue and mutual relationship between school and family

Innovative experiences from the pandemic:

Good practice #1
In distance we find a new closeness

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Good practice #2
School without a Crown

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Good practice #3
Our look at nature from the windows

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Good practice #4
Together with Jackson Pollock

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Good practice #5
At home with Zizì

If you need subtitles: click on the YouTube link – activate subtitles – then click on the setting icon > subtitles > automatic translation > select English

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